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Post by hitman on Feb 10, 2007 21:51:17 GMT -5
Name of RPG- Mech Commander URL- mechcommanderrp.proboards105.com/index.cgiMini-Banner- none Powers Allowed?- none Difficulty- medium Plot, if any- After years of wars General Alexandr Kerensky left the Inner Sphere, the known part of our galaxy, with the bulk of the Star League Defense Force, searching for a place where cultural and racial differencies won't be a problem. This happened in year 2784. When Kerensky's heirs, the Clans, returned to the Inner Sphere in 3050, they conquered more than 200 worlds in less than one year. Though the Successor States managed to win few battles, the Clans where unstoppable, until ComStar challenged them on the planet Tukayyid in 3052, eventually winning and giving 15 years of relative peace to both sides. During this period the Inner Sphere Great Houses gathered together and prepared a plan to drive a Clan away from the Inner Sphere: the chosen was Clan Smoke Jaguar; composed of the best Inner Sphere units from all the Great Houses, Task Force Serpent began its work in 3057, with the task of freeing the Jaguar Occupation Zone. A primary target of this first part was freeing Port Arthur, an important planet supplying orbiting decks and large spaceports. Other- nope
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